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Alby Dungeon

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For Alby Hardmode Dungeon, click here.

Alby Dungeon
Alby Dungeon's Altar of Goddess.

Contents

Description

Alby Dungeon is a subterranean maze located in northern Tir Chonaill. It is the least challenging dungeon in Erinn, and is suitable for beginners. It is recommended that a novice learn the basics of dungeon playing here. Because enchant scrolls are commonly found in the reward chest, Alby Dungeon is regularly visited by enchant trainers. However, the advanced dungeon is quite hard, a bit harder than some other advanced dungeons, such as Ciar Advanced, so one is recommended to be careful when going into Alby Advanced.

Beginner

General Info

Drop Item: Alby Beginner Pass
Number of Floors: 1
Visible Floors: All

Notes: If you enter with a party, the whole dungeon will automatically be changed to an Alby Normal.

Monsters

Spawn Patterns

Rewards

Normal

General Info

Drop Item: Any Item
Number of Floors: 1
Visible Floors: All

Monsters

Spawn Patterns

Rewards

Party Quests

Party Quest Reward Location
Hunt 10 White Spiders 66 EXP, 201 Gold Trefor
Hunt 10 Red Spiders 129 EXP, 450 Gold

Basic

General Info

Drop Item: Alby Basic Fomor Pass
Number of Floors: 2
Visible Floors: None

Monsters

Spawn Patterns

Rewards

Intermediate for One

General Info

Drop Item: Alby Intermediate Fomor Pass for One
Number of Floors: 1
Visible Floors: None

Monsters

Spawn Patterns

Rewards

Intermediate for Two

General Info

Drop Item: Alby Intermediate Fomor Pass for Two
Number of Floors: 2
Visible Floors: None

Monsters

Spawn Patterns

Rewards

Intermediate for Four

General Info

Drop Item: Alby Intermediate Fomor Pass for Four
Number of Floors: 2
Visible Floors: None

Monsters

Spawn Patterns

Rewards

Advanced for One

General Info

Monsters

Spawn Patterns

Rewards

There are 8 reward chests in the end of the dungeon.
Note: The player is awarded one key when Arachne is killed. To open additional reward chests in this dungeon, 5 Larva Cocoon must be made into a key using Weaving on the spinning wheel outside the room.

Advanced for Three

General Info

Monsters

Spawn Patterns

Rewards

Advanced

General Info

Monsters

Spawn Patterns

Rewards

Rescue Resident Quest

General Info

Drop Item: Trefor's Pass
Number of Floors: 1
Visible Floors: 1

Monsters

Spawn Patterns

Rewards

Malcolm's Ring Quest

General Info

Drop Item: Malcolm's Pass
Number of Floors: 1
Visible Floors: all

Monsters

Spawn Patterns

Rewards

Magic Bean Dungeon

General Info

Drop Item: Magic Bean Dungeon Pass
Number of Floors: 1
Visible Floors: None

Monsters

Spawn Patterns

Rewards

Battle Arena

General Info

Drop Item: Alby Battle Arena Coin

Notes

  • Alby Battle Arena Coins can be purchased from Ranald at the Tir Chonaill school or Goro in the foyer to the battle arena.
  • To enter the battle arena;
    • First, a single battle arena coin must be dropped on the altar in Alby Dungeon's foyer and a player will be transported to the battle arena's foyer. As battle arena coins can be stacked, remember that dropping a stack containing more than one will only lose the extra coins.
    • The battle arena's foyer is divided into two rooms.
      • A player will be transported into the room with a Goddess altar (which a player can left-click and then choose to leave the battle arena foyer).
      • Goro will be standing in the other room and he can give details about the battle arena, himself and other subjects. He also has a shop that sells Alby Battle Arena Coins, HP 30 Potions and Stamina 30 Potions. The battle arena coins he sells cost more than those sold by Ranald.
    • Directly behind Goro is a small altar with crossed swords and dropping a stack of five Alby Battle Arena Coins on it will transport a player into the battle arena. Dropping more than the minimum required battle arena coins will only lose the extra ones for no gain.
  • Battles in the arena will last for five minute intervals. A battle starts and ends at the same time for all players in the battle arena. If a player enters after a battle interval has begun then they will only have the time remaining not a full five minutes.
    • The time remaining for a battle is displayed at the top of the screen.
  • Upon entering the battle arena for the first time, a single star will appear above a player's head. A player can take a star from another player by killing them and the more they kill then the more stars they obtain. The reverse holds true as well and if a player has no stars at the end of the five minute battle interval then they will be ejected into the battle arena's foyer.
    • Except for the battle arena coins used to enter, HP (which will slowly regenerate, if given time) and stars, a player will not be able to lose anything else when killed in the battle arena.
  • Players with stars over their heads can willingly choose to leave the battle arena and can use the stars to trade with Goro for battle arena coins.
  • Several monsters drop the battle arena coins as well, such as Imps and some Ogres.
  • A party cannot be dropped into the battle arena with just the leader's stack of five battle arena coins. Each player must drop their own stack of battle arena coins.
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