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Wooden Club

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Contents

Description

WoodenClubEquipped.jpg x250px
Equipped Sheathed

A heavy club made of processed wood with a reliable attack rate. It temperarily stuns the enemy, making it easier for additional strikes.

For a quick comparison of blunt weapons see the Blunts List and for individual articles see Category:Blunt Weapons.

Limitations

  • Usable by any race.
  • Dual-Wieldable by Giants.

Base Stats

※ Consumes 0.3 stamina per swing.

If you equip a bow with arrows on one slot and on the other put the club and use the slot with the bow the club will become the same color as the arrows.

File:Wooden Club.png

1 x 3
(Edit)
Speed Slow Hit Unknown Hits Repair Fees
(Gold per Point)
  • 90% - 8 D
  • 93% - {{{Repair93}}} D
  • 95% - 80 D
  • 96% - 112 D
  • 97% - 160 D
  • 98% - 208 D
Limitations.png Humans NoIcon.png Spirit Weapon NoIcon.png Dual Wielding NoIcon.png
Attack 0 ~ 19 Critical ?% Giants NoIcon.png Enchant NoIcon.png Talent Only NoIcon.png
Balance 25% Injury ? ~ ?% Elves NoIcon.png Reforge NoIcon.png Dyeable NoIcon.png
Durability 14 Upgrade 5 Resell Value 192 G Special Upgrade NoIcon.png Tradable NoIcon.png Gender UniIcon.png
Obtained From Sold At
Ferghus, Nicca, Osla (600g) Elen (540g)
Item Attributes {{{Attributes}}} Other Information
{{{OtherInfo}}}


Splash:

Radius 150
Angle 30
Damage 30%

Weapon Grades

Type Attack Balance Critical Injury Rate Durability
Original 0 - 19 25% 10% 0~0% 14
Monster Drop 0 - 20 23% 11% 0~0% 15
Jackal Drop 1 - 20 21% 11% 0~0% 15
Jackal Drop 1 - 20 23% 11% 0~0% 15
Jackal Drop 2 - 21 15% 13% 0~0% 15
Monster Drop 2 - 22 13% 13% 0~0% 17
Jackal Drop 3 - 22 13% 13% 0~0% 18

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Club Trimming 1 5 Minimum Damage +1 0~4 100 Ferghus
Edern
Nerys
Club Trimming 2 7 Minimum Damage +2 0~3 200
Club Trimming 3 9 Minimum Damage +3 0~2 300
Club Trimming 4 12 Minimum Damage +4 0~1 400
Weight Adjustment 1 15 Maximum Damage +1, Balance +2 0~4 200
Weight Adjustment 2 15 Maximum Damage +1, Balance +3 1~4 300
Weight Adjustment 3 16 Maximum Damage +2, Balance +4 2~4 400
Weight Adjustment 4 17 Maximum Damage +2, Balance +5 3~4 600
Weight Adjustment 5 18 Maximum Damage +3, Balance +6 4~4 800
Hilt Making 10 Balance +3 0~3 200
Club Weight Reduction 10 Critical +3 1~2 200
Oiling 20 Minimum Damage +6
Maximum Damage -6
0~0 1,200
Deian's Club Enhancement 55 Minimum Damage +5, Maximum Damage +10, Balance +10
Critical -10
0~0 3,800 Deian
Ranald's Club Modification 35 Maximum Damage +5, Critical +5
Minimum Damage -5, Balance -5
3~4 1,500 Ranald

Jewel Upgrades[1]

Upgrade Name Proficiency Upgrade Details UG # Cost Jewels NPC
Common Gem Upgrade 100 Max Durability +2 0~0 19,000g Diamond 1.0cm+
Emerald 1.0cm+
Star Sapphire 1.0cm+
Ferghus
Nerys
Edern
Krug

Upgrade Sequences [2]

  • Advice:

For all intents and purposes, even with upgrades, the Club loses out to the Broad Stick. While it may be nice if you really want a 3-hit weapon thats easy to N+1 with, it is outclassed in its niche by most other blunt weapons.

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
121 Deian's Club Enhancement
55 / 3,800G
Weight Adjustment 2
15 / 300G
Weight Adjustment 3
16 / 400G
Weight Adjustment 4
17 / 600G
Weight Adjustment 5
18 / 800G
Attack 5-37 Critical 0%
Balance 53% Durability 14
121 / 5,900G
151 Deian's Club Enhancement
55 / 3,800G
Club Weight Reduction
10 / 200G
Weight Adjustment 3
16 / 400G
Ranald's Club Modification
35 / 1,500G
Ranald's Club Modification
35 / 1,500G
Attack 0-41 Critical 13%
Balance 29% Durability 14
151 / 7,400G

Spirit Weapon Stats

Level Str
(Attack)
Dex
(Injury Rate)
Int
(Balance)
Luck
(Critical)
Will
(Durability)
1 0-30 0~10 30 20 20
5 0-31 0~10 30 20 20
6 0-31 0~10 30 20 20
7 0-31 0~10 30 20 20
8 0-32 0~10 30 20 20
9 0-33 0~10 30 20 20
10 1-34 - 30 20 20
11 1-35 - 30 20 20
12 1-36 - - 20 20
13 1-38 - - 20 20
14 1-40 - - 20 20
15 2-42 - - 21 21
16 2-44 - - 21 21
17 2-46 - - 21 21
18 3-48 - - 21 21
19 4-51 - - 22 21
20 5-54 - - 23 22
21 5-57 - - - -
22 5-60 - - - -
23 - - - - -
24 - - - - -
25 - - - - -
26 - - - - -
27 - - - - -
28 - - - - -
29 - - - - -
30 - - - - -

Spirit Weapon Repair

Proficiency 0 10 20 30 40 50 60 70 80 90 100
Success Rate (%) 79 81 83 85 87 89 91 93 95 97 99
Recovery Points 10 10 11 11 12 13 13 14 14 15 16
  • Decimals are ignored from computation.
  • Max success rate is always fixed at 99%.
  • Max durability refers to your spirit weapon's current max durability.
  • The following data only applies to brand new spirit weapon, change in spirit weapon's level may differ results.
  • Success Rate = 79 + (Prof x 0.2)
  • Recovery Points = (Max Dur x 0.5) + (Max Dur x Prof x 0.003)

References

  1. http://mabinogi.wikiwiki.jp
  2. http://masher.up.seesaa.net/data/konbou.htm
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