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Warhammer

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Contents

Description

Warhammer (equipped).jpg Warhammer (unequipped).jpg
Equipped Sheathed

Big mismatch between attack rates and low balance are compensated by its extremely high max attack rate.

For a quick comparison of blunt weapons see Blunt Weapons List and for individual articles see Category:Blunt Weapons.

Limitations

Can only be Dual Wielded by Giants.

Base Stats

※ Consumes 1.4 stamina per swing.

File:Warhammer.png

1 x 3
(Edit)
Speed Slow Hit 2 Hits Repair Fees
(Gold per Point)
  • 90% - 41 D
  • 93% - {{{Repair93}}} D
  • 95% - 414 D
  • 96% - {{{Repair96}}} D
  • 97% - {{{Repair97}}} D
  • 98% - 1,077 D
Limitations.png Humans NoIcon.png Spirit Weapon NoIcon.png Dual Wielding NoIcon.png
Attack 3 ~ 50 Critical 12% Giants NoIcon.png Enchant NoIcon.png Talent Only NoIcon.png
Balance 35% Injury 0 ~ 0% Elves NoIcon.png Reforge NoIcon.png Dyeable NoIcon.png
Durability 14 Upgrade 5 Resell Value 574 G Special Upgrade NoIcon.png Tradable NoIcon.png Gender UniIcon.png
Obtained From
Reward Chest (Barri Normal), Golem (Ceo Island), Brown Reindeer (Physis, Barba Basin), Soldier Gachapon, Iria Exploration, Poison Kobold, Giant Sand Worm, Crag Cow (Adv)
Sold At
Item Attributes {{{Attributes}}} Other Information
{{{OtherInfo}}}

Splash:

Radius 200
Angle 45
Damage 45%

Weapon Grades

Type Attack Balance Critical Injury Rate Durability
Base 3 - 50 35% 12% 0~0% 14
Monster Drop 4 - 51 29% 14% 0~0% 15
Monster Drop 4 - 51 31% 13% 0~0% 15
Crag Cow 4 - 51 33% 13% 0~0% 15
Monster Drop 5 - 52 25% 15% 0~0% 16
Kobold 6 - 53 23% 15% 0~0% 18
Ciar Basic Hardmode 3 - 50 35% 12% 0~0% 24
Ant Hell 3 - 50 35% 12% 0~0% 25
Giant Sand Worm 4 - 51 31% 13% 0~0% 26

Blacksmithing Requirements

Name Pattern
Rank
Pattern
Cost
Manual Location In-progress
Item Image
Materials
per Attempt
Finishing
Materials
 % per Success Completion
EXP
Smithguide.png
Blacksmith Manual -
Warhammer
(edit)
B 22,000 g Gilmore Warhammer Craft.png Iron Ingot x3
Copper Ingot x2
Fine Leather x1
Thin Thread Ball x2
40% 1,900 EXP


Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Weight Adjustment 1 2 Balance +1 0~4 500 Edern
Trefor
Weight Adjustment 2 4 Balance +2 0~3 1,000
Weight Adjustment 3 6 Balance +3 0~2 1,500
Weight Adjustment 4 8 Balance +4 0~1 2,000
Annealing 1 5 Maximum Damage +3
Balance -2
0~4 2,500
Annealing 2 15 Maximum Damage +4
Balance -4
1~4 4,500
Annealing 3 25 Maximum Damage +5
Balance -6
2~4 6,500
Annealing 4 35 Maximum Damage +6
Balance -8
3~4 8,500
Annealing 5 45 Maximum Damage +7
Balance -10
4~4 10,500
Weight Reduction 10 Minimum Damage +2 0~3 2,000
Hook Carving 10 Critical +4 1~2 2,000
Hilt Change 30 Minimum Damage +5
Maximum Damage -5
0~0 3,000
Trefor's Hammer Enhancement 60 Minimum Damage +5, Maximum Damage +15
Balance -10, Durability -5
0~0 18,400 Trefor
Edern's Hammer Modification 50 Maximum Damage +5, Critical +10
Minimum Damage -5, Balance -10
3~4 13,300 Edern
Edern Style Hammer Reinforcement 88 Minimum Damage +5, Maximum Damage +5, Balance +20
Durability -5
0~0 28,500 Edern

Jewel Upgrades[1]

Upgrade Name Proficiency Upgrade Details UG # Cost Jewels NPC
Jewelry Upgrade 1 100 Max Damage +2
Critical +2

Balance -2
0~0 2,000g Ruby 2.0cm+
Spinel 1.0cm+
Star Sapphire 4.0cm+
Edern
Common Gem Upgrade 100 Max Durability +2 0~0 19,000g Diamond 1.0cm+
Star Sapphire 1.0cm+
Emerald 1.0cm+
Ferghus
Nerys
Edern
Krug

Upgrade Sequences[2]

  • Advice:

The Warhammer can be upgraded to have the highest maximum damage for a one-handed weapon, though at a cost of having 0 balance. For players with high enough Dexterity to make up for this, the Warhammer is the most powerful one-handed weapon in the game, comparable to the Broad Sword for critical but with higher maximum and lower balance.

Type
(Dex
Needed*)
Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
28
Highest Balance
Keeps Durability
Weight Adjustment 4
8 / 2,000G
Weight Adjustment 4
8 / 2,000G
Weight Adjustment 3
6 / 1,500G
Weight Adjustment 2
4 / 1,000G
Weight Adjustment 1
2 / 500G
Attack 3-50 Critical 12%
Balance 49% Durability 14
28 / 7,000G
34
Keeps Durability
Weight Adjustment 4
8 / 2,000G
Hook Carving
10 / 2,000G
Hook Carving
10 / 2,000G
Weight Adjustment 2
4 / 1,000G
Weight Adjustment 1
2 / 500G
Attack 3-50 Critical 20%
Balance 42% Durability 14
34 / 7,500G
174
(222+ Dex)
Trefor's Hammer Enhancement
60 / 18,400G
Weight Adjustment 4
8 / 2,000G
Weight Adjustment 3
6 / 1,500G
Edern's Hammer Modification
50 / 13,300G
Edern's Hammer Modification
50 / 13,300G
Attack 0-75 Critical 32%
Balance 12% Durability 9
174 / 48,500G
180
Highest Critical
(250+ Dex)
Trefor's Hammer Enhancement
60 / 18,400G
Hook Carving
10 / 2,000G
Hook Carving
10 / 2,000G
Edern's Hammer Modification
50 / 13,300G
Edern's Hammer Modification
50 / 13,300G
Attack 0-75 Critical 40%
Balance 5% Durability 9
180 / 49,000G
180-2
Highest Maximum
Highest Minimum
No Balance
(270+ Dex)
Trefor's Hammer Enhancement
60 / 18,400G
Annealing 2
15 / 4,500G
Annealing 3
25 / 6,500G
Annealing 4
35 / 8,500G
Annealing 5
45 / 10,500G
Attack 8-87 Critical 12%
Balance 0% Durability 9
180 / 48,400G
195
No Balance
(270+ Dex)
Trefor's Hammer Enhancement
60 / 18,400G
Annealing 2
15 / 4,500G
Annealing 3
25 / 6,500G
Edern's Hammer Modification
50 / 13,300G
Annealing 5
45 / 10,500G
Attack 3-86 Critical 22%
Balance 0% Durability 9
195 / 53,200G
200
No Balance
(270+ Dex)
Trefor's Hammer Enhancement
60 / 18,400G
Annealing 2
15 / 4,500G
Annealing 3
25 / 6,500G
Edern's Hammer Modification
50 / 13,300G
Edern's Hammer Modification
50 / 13,300G
Attack 0-84 Critical 32%
Balance 0% Durability 9
200 / 56,000G
208
High Max Damage
Highest Critical
Edern Style Hammer Reinforcement
88 / 28,500G
Hook Carving
10 / 2,000G
Hook Carving
10 / 2,000G
Edern's Hammer Modification
50 / 13,300G
Edern's Hammer Modification
50 / 13,300G
Attack 0-65 Critical 40%
Balance 35% Durability 9
208 / 59,100G

*Calculated from 0% balance on stats, plus Rank 1 Combat Mastery.

Spirit Weapon Repair

Proficiency 0 10 20 30 40 50 60 70 80 90 100
Success Rate (%) 79 82 85 88 91 94 97 99 99 99 99
Recovery Points 7 8 9 10 12 13 14 15 16 18 19
  • Decimals are ignored from computation.
  • Max success rate is always fixed at 99%.
  • Max durability refers to your spirit weapon's current max durability.
  • The following data only applies to brand new spirit weapon, change in spirit weapon's level may differ results.
  • Success Rate = 79 + (Prof x 0.3)
  • Recovery Points = (Max Dur x 0.3) + (Max Dur x Prof x 0.005)

Spirit Weapon Stats

Level Str
(Attack)
Dex
(Injury Rate)
Int
(Balance)
Luck
(Critical)
Will
(Durability)
1 10~48 0~5 30 10 24
4 10~48 0~5 30 10 24
5 10~49 0~5 30 10 24
6 10~50 0~5 30 10 24
7 10~51 0~5 30 10 24
8 10~52 0~5 30 10 24
9 11~53 0~5 30 10
10 12~54 0~5 30 10
11 12~56 0~5 30 10
12 12~58 0~5 30 10
13 13~60 30 10
14 14~62 31 10
15 15~64 32
16 16~67 32
17 17~70
18 18~73
19 19~76
20 20~80
21 21~84
22 22~88
23 23~93
24 24~98
25 25~103
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Max Damage

References

  1. http://mabinogi.wikiwiki.jp/
  2. http://masher.up.seesaa.net/data/hammer.htm
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