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Template:MetaDataEnchant

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{{{{{format}}} |Name= |Rank= |Enabled= |Type= |EnchOn= |ItemsDroppedBy= |Implement= |HPPos= |HPNeg= |HPReq= |MPPos= |MPNeg= |MPReq= |StamPos= |StamNeg= |StamReq= |StrPos= |StrNeg= |StrReq= |IntPos= |IntNeg= |IntReq= |DexPos= |DexNeg= |DexReq= |WillPos= |WillNeg= |WillReq= |LuckPos= |LuckNeg= |LuckReq= |DmgMaxPos= |DmgMaxNeg= |DmgMaxReq= |DmgMinPos= |DmgMinNeg= |DmgMinReq= |BalPos= |BalNeg= |BalReq= |WoundMaxPos= |WoundMaxNeg= |WoundMaxReq= |WoundMinPos= |WoundMinNeg= |WoundMinReq= |CritPos= |CritNeg= |CritReq= |DefPos= |DefNeg= |DefReq= |ProtPos= |ProtNeg= |ProtReq= |CPPos= |CPNeg= |CPReq= |RepairPos= |RepairNeg= |RepairReq= |OtherPos= |OtherNeg= |OtherReq= |DupeStat= |DupPos= |DupNeg= |DupReq= }}


Explanation:

Name= Name of Enchant

Rank= Rank of Enchant

Enabled= If Enchant is enabled regardless of rank, mark yes. Otherwise blank.

Type= Prefix or Suffix?

EnchOn= What it can be enchanted on.

ItemsDroppedBy= Enchanted Drop Item (Where/what drops the enchant)

Implement= If Enchant exists, mark yes. Otherwise blank.

StatusPos= If Enchant has a positive value, mark it down here. Otherwise blank.

StatusNeg= If Enchant has a negative value, mark it down here. Otherwise blank.

StatusReq= Requirement for Enchant to work, leave blank if none.

OtherStat= If Enchant doesn't affect one of the main stats. Otherwise blank.

DupeStat= If Enchant affects a stat more than once, .ie +5 Dex if lvl +10 AND +5 Dex if lvl +15. For cases such as Scrupulous, use Other as if it was Dupe


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