Spirit Weapon
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Spirit weapons (also known as egos) were utilized by warriors to cast spirits upon a desirable weapon to awaken one's true strength back in ancient time of Erinn. With continuous and intense care of the user, a spirit weapon can grow up to a point where it can easily surpass the ability of upgraded or enchanted weapons. One must obtain a quest item by asking the spirit of the weapon in later portion of Generation 3 storyline. The spirit weapon quest can be activated at any time.
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Spirit Weapons vs. Regular Weapons
- To obtain a spirit weapon one has to complete a quest, collect required items and finally convert a regular weapon into a spirit weapon.
- Only one spirit weapon can be wielded per character. It is possible to make another spirit weapon, but the previous one and the spirit will be lost.
Spirit weapons:
- Can't be transferred, dropped or stored in the bank. They can only be stored in your inventory.
- Can't be blessed.
- Have different stats (attack, injury, critical, balance and durability) than regular weapons.
- Do not gain proficiency and can't be upgraded.
- Instead, they can be given items and 'grow', potentially exceeding the stats of even upgraded weapons.
- Lose durability like regular weapons.
- Can't be repaired by blacksmith NPCs. (See Spirit Weapon Repair section.)
- Are given a name upon creation. They can't be renamed.
- Only following weapons can become spirit weapon:
Misc. Details
- Spirit weapon initial stats are fixed regardless of the grade of weapon used. (so a stock weapon and one with +4 durability would both have the same stats after becoming spirit weapons.)
- Each female and male spirit have different stats, stat growth rate, and preferred items.
- If you wish to remove your spirit and cancel the contract, you will lose both the spirit and the weapon itself.
- This is done by talking to Tarlach using the keyword Spirit Weapon's Contract, and then clicking Cancel Contract.
- If you talk to your spirit weapon when it is Happy or Fine stage 1, once a game day (recharges at 12:00 AM) it may randomly replenish your mana, stamina/hunger, hp/wounds, or bless a single item or all items.
- If you obtain a Tear of Spirit then you cannot get the spirit's blessing until the next cycle begins. Likewise, if you have already received the blessing you cannot obtain a Tear of Spirit until the next cycle.
Spirit Weapon Stats
After making a spirit weapon, the item stats will change.
- Like player characters, each spirit also has a status screen displaying its own stats for Str, Int, Dex, Will, Luck, and Social.
- Strength: Determines minimum and maximum damage the spirit weapon can inflict.
- Intelligence: Determines damage balance of the spirit weapon.
- Dexterity: Determines injury rate the spirit weapon can inflict.
- Will: Determines maximum durability the spirit weapon can possess.
- Luck: Determines critical rate of the spirit weapon.
- For many weapons, Int, Dex, Will, and/or Luck will increase max or min attack of the weapon by 1 for each level from 25 to 30.
- Strength: Determines minimum and maximum damage the spirit weapon can inflict.
- Social: Determines the color of light spirit weapon emits, the rank of the Spirit Incarnation skill, and the chain casting level for spirit wands (increases once every five soc levels until +4 at 21 Soc), may improve the range of spirit bows.
- Spirits do not have full recollection of past events at low social levels, they become more knowledgeable and give you tips as their social level increases.
All stats can change by giving the Spirit Weapon items.
Stat Growing (Giving items to your Spirit Weapon)
Press the slash key to talk to the spirit. (This can be modified through hotkeys.) You can then use the "Give Item" option to give to your spirit weapon an item to absorb.
Upon absorbing an item you give it, a specific stat may increase (which stat varies from spirit to spirit). The increment depends on the value of item and the current level of the stat, as well as the current state of the Spirit (happy, fine, unhappy, angry). Different spirits prefer different items.
Spirit weapon stats will decrease should you decide not to give them an item over period of time. This impacts damage, balance, critical, and injury rate. Maximum range and chain casting can also be effected. This decrease is not permanent; it lasts until the suitable level of happiness is again reached.
See Giving to your Spirit Weapon for more details.
Obtaining a Spirit Weapon
Requirements
- Weapon to be converted into spirit weapon.
- Weapon's proficiency has to be between 100 (0.0%) and 100 (100.0%).
- Weapon must not have any upgrades.
- Blessing and enchants are allowed, but will be removed once converted into the spirit weapon.
- Current durability doesn't matter.
- Weapon's maximum durability has to be at least 80% of its original maximum durability:
| Max Original Durability: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Minimum Spirit Weapon-able Durability | 1 | 2 | 3 | 4 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 11 | 12 | 12 | 13 | 14 | 14 |
- 30 Elemental Removers.
- A spirit stone of the appropriate weapon type (obtained during quest).
- Note: Because only one spirit weapon can be wielded per character, you cannot have Eiry, the beginner weapon (or a spirit weapon). This means that you'll need to have reached current level 26 (or rebirth) at least once if you are human, or finish most of the beginner quests if you're an elf or giant, and have Eiry taken away before you will be able to obtain a spirit weapon.
Ancient Spirit Magic Quest
- Talk to Aodhan in Emain Macha with a 100 proficiency weapon equipped (max durability, upgrades, enchants etc. do not matter to start the quest). You will receive a quest after you talk about Private Story. If the weapon with 100 proficiency is a sword (dagger, etc.), you cannot be Dual Wielding or Aodhan will not give you the quest.
IMPORTANT: If you still have Eiry, it counts as a spirit weapon. Furthermore, Aodhan won't give you the quest.
| How to Get Quest |
Talk to Aodhan about Private Story with a 100 proficiency weapon, single-wielded, equipped |
|---|---|
| Briefing | Research the ancient magic that allows the spirit to be laden in the weapon. |
| Objectives | |
| Rewards |
|
| Additional Advice | Edern will give you the keyword Ancient Spirit Fossil in step 4. |
- Talk to Gilmore in Bangor using the Ancient Spirit Fossil keyword. He will ask you to pay him 5,000G for the Barri Spirit Fossil Pass. Prepare a pickaxe and then enter Barri Dungeon with the pass.
- You may choose to bring people. The Barri Spirit Fossil dungeon has some Brown and Gray Gremlins, Vampire Bats, Red Spiders and Imps. It has 3 floors.
- There are 8 ore piles on the third floor of the dungeon, before the boss room. The fossils can be retrieved from piles of ore randomly. These piles of ore also store Iron Ore.
- Boss is 5 Ogre Warriors if you are interested. However you may choose to leave the dungeon once you mine all the fossils.
- Each fossil takes up a 2x2 square of inventory. Fossils can't be stacked.
- Collect as many fossils as possible.
- Talk to Edern to refine collected fossils (choose Refine Spirit Stone button).
- Your first refinement will give you the keyword Spirit Weapon's Contract.
- The gender and type of spirit is randomized and revealed only after the refining process (though Edern does not seem to want to give you the same gender as you already have in your inventory; ie: hold all females and Edern gives you males) (But on occasions you get 2 same ones ex: 2 Male Blunt Spirits). If you do not get the one you want, you may purchase another pass from Gilmore and try again.
- You may also simply buy the desired spirit stone from other players. Spirit stones are mailable and can be stored in pet inventory.
- Collect 30 Elemental Removers. These may be purchased from Price, Galvin, or Lassar for 1,000G each.
- As a side note, Galvin sells the elemental removers in stacks of 5, rather than only stacks of 1. Please keep this in mind so you do not have to purchase all 30 of them individually.
- Talk to Tarlach using the Spirit Weapon's Contract keyword once all the required items are gathered. He will ask you to choose which spirit stone, then which weapon, and then ask you to give the spirit a name.
Faster/Easier way to obtain a Spirit Weapon
Warning!
You will not obtain the keyword Ancient Spirit Fossil, and you will not be able to get the passes to enter the dungeon after obtaining your spirit weapon. Follow the directions after step six to obtain the keyword.
1.Obtain a weapon with 100 proficiency.
2.Obtain a Spirit Stone.
3.Obtain 30 Elemental Removers.
4.Talk to Aodhan in Emain Macha with a 100 proficiency weapon equipped (max durability, upgrades, enchants, etc. do not matter to start the quest). You will receive a quest after you talk about Private Story. If the weapon with 100 proficiency is a sword (dagger, etc.), you cannot be dual wielding or Aodhan will not give you the quest.
- This step is skipped if it isn't your first spirit weapon.
5.Talk to Tarlach, note that he must be in his human form, which lasts sometime between 6 p.m. and 6 a.m. He will notice that you already have a spirit stone and give you the keyword Spirit Weapon's Contract.
6.Talk to Tarlach using the keyword Spirit Weapon's Contract, and he will let you choose the type of Spirit Stone and the weapon and then have you name your new Spirit Weapon.
- The original quest for obtaining a spirit weapon remains in your quest log, you may choose to complete it for the keyword if you wish to sell spirit stones to other players or supply your friends with some.
- Sometimes it is possible to skip all of the above steps and obtain the keyword Spirit Weapon's Contract from Tarlach by simply having a spirit stone in your inventory. Simply speak to Tarlach again with a weapon with 100 proficiency, a Spirit Stone and 30 Elemental Removers in your inventory to obtain your Spirit Weapon
Appearance/Personality
| Male | Female | Stone | Personality | |
|---|---|---|---|---|
| Sword | Proud/Unsocialized Male Spirit Weapon Quotes Female Spirit Weapon Quotes | |||
| Title | Partner of the Male Sword Spirit | the Older Brother/Sister of Female Spirit for Sword | ||
| Blunt | Servile/Respectful Male Spirit Weapon Quotes Female Spirit Weapon Quotes | |||
| Title | theMaster of Male Blunt Weapon Spirit | theMaster of Female Blunt Weapon Spirit | ||
| Bow | Arrogant/Haughty Male Spirit Weapon Quotes Female Spirit Weapon Quotes | |||
| Title | Friend of the Male Bow Spirit | the Friend of the Female Bow Spirit | ||
| Wand | Shy/Apologetic Male Spirit Weapon Quotes Female Spirit Weapon Quotes | |||
| Title | Relative of the Male Wand Spirit | Relative of the Female Wand Spirit |
Spirit Weapon Repair
- Spirit Weapons can't be repaired by blacksmith NPCs like normal weapons. You must prepare a Spirit Liqueur and a weapon of the same kind as your spirit. Repair success rate and durability recovered is dependent on the proficiency level of the weapon used for repair. A weapon with 100 proficiency DOES NOT guarantee a full repair.
- For example, in order to repair a spirit Longbow, you would need a Spirit Liqueur and an ordinary Longbow with high proficiency.
- In order to make obtaining a high proficiency weapon faster, it is advised that the player keep a non-active character (or "mule") and refrain from allowing the "mule" to rebirth. By keeping the "mule" at a high age, the player can use that character to increase the rate of proficiency training.
- Proficiency training also receives a bonus on Thursday.
- Here is a list of proficiency "training" levels
- Repairing also has a chance to fail, which lowers a Spirit Weapon's maximum durability just like normal repairing.
- Fossil Pieces of an Ancient Spirit used to create Spirit Liqueur are a byproduct of the Spirit Stone refinement process.
- For example, in order to repair a spirit Longbow, you would need a Spirit Liqueur and an ordinary Longbow with high proficiency.
- The in-game Item Shop sells Spirit Weapon Repair Potions. There are 2 types. One type repairs the durability by a random number between 1 and 5, and costs 300 NX. The other type repairs the durability by a random number between 6 and 10, and costs 500 NX. One advantage to this is that the spirit weapon will never lose maximum durability, another is that you won't need to use a high-proficieny weapon of the same kind to repair it, which saves time and gold.
- If a Spirit Weapon reaches 0 durability, do not unequip it or rebirth! You will still have a chance to repair it by using a Spirit Liqueur and a weapon of the same type to repair your Spirit Weapon. If you do unequip your Spirit Weapon, there are two methods to restore your Spirit Weapon:
- Purchase a Spirit Weapon Restoration Potion and use it. This will repair 1 durability on your Spirit Weapon. From there, use a Spirit Liqueur and a weapon of the same type to repair your Spirit Weapon.
- Purchase a Spirit Weapon Repair Potion from the in-game Item Shop and use it. This will repair 1~5 points(330 NX) or 6~10 points(550 NX), depending on which type you purchase.
- If a Spirit Weapon reaches 0 durability, do not unequip it or rebirth! You will still have a chance to repair it by using a Spirit Liqueur and a weapon of the same type to repair your Spirit Weapon. If you do unequip your Spirit Weapon, there are two methods to restore your Spirit Weapon:

