Spirit Weapon Awakening
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(Redirected from Spirit Incarnation)
Contents |
Description
| This skill awakens the spirit inside of the Spirit Weapon to actually assist in combat. The spirit, once awakened, has the ability to attack multiple targets within a general vicinity. In order for spirits to make attacks however, they must first be awakened, but only spirits with a Social Level of at least 21 can do so. The energy required to awaken the spirit can only be collected a small amount at a time, through using the Spirit Weapon in combat. Only when enough energy has been gathered can this skill then be activated. As soon as the skill is activated, the energy begins to escape though, and since no further energy can be gathered, this skill should only be activated once an appropriate target has been spotted. |
Details
Borrowing strength from a Spirit Weapon, perform an area attack to knock down enemies.
- The actual skill name depends on the type of weapon spirit being used. The possible skill names are;
- Spirit Sword Awakening - located in the Combat tab of the Skill window.
- Spirit Blunt Awakening - located in the Combat tab of the Skill window.
- Spirit Bow Awakening - located in the Combat tab of the Skill window.
- Spirit Wand Awakening - located in the Magic tab of the Skill window.
- Spirit Cylinder Awakening - located in the Alchemy tab of the Skill window.
- The energy required to activate the skill is 100.
- The type of Spirit Weapon, Spirit Gender or the rank of the skill has no effect on this.
- The area of effect will differ depending on the type of weapon.
- Like Transformation skills, your Spirit Weapon awakening will rank up without requiring AP.
- Like Transformation skills, you cannot untrain the ability, even with Reset Capsules.
- However, if you decide to end your contract with your Spirit Weapon, you will lose the skill and will not be able to use it again until you obtain another Spirit Weapon that has a social level of 21 or higher.
- As the skill Rank increases, the attack power will increase, as well as the attack radius.
- As the skill Rank increases, the amount of energy able to be charged increases. In the beginning, at rank F, 100 energy is available which is enough to use the skill once. At rank 1, 300 energy is available, allowing a maximum of 3 uses.
- It will take a brief moment to load before unleashing and energy will continuously drain while the charge is taking place.
- The skill takes approximately 10 energy to load, and an additional 1 energy per second until it is either canceled or used.
- Canceling the skill will cause you to lose the drained energy. Using the skill however will just take 100 points regardless of drain energy.
- If the skill is interrupted while loading then the drain of energy will be stopped.
- Spirit Weapon Awakening ignores monster's Protection to determine critical percentage.
- Defense nor Counterattack will not work on Spirit Weapon Awakening.
- Passive Defenses will still reduce the damage of Spirit Weapon Awakening given the Passive Defense corresponds to the type of awakening attack (e.g., Spirit Wand Awakening used against Zombies will do 1 damage).
- Spirit Wand Awakening is an elemental attack that is dependent on the element of the wand (e.g., Fire Wand spirits have a fire elemental awakening, Ice Wand spirits have an ice elemental awakening, etc.) Note that Combat and Healing wands are non-elemental.
- The damage inflicted relies only on the Rank of the skill.
- After the skill is used, there is approximately a 36 real-life minute cool down time (equivalent to one full Erinn day). During this time, the skill cannot gain energy from attacking.
- As of the Generation 14, Season 3 Update, there is no longer a cool down for initial use. As long as you have at least 100 points left, you may reuse the skill. (i.e. Having 200 points total prior using the skill, using it loses 100 points but you still have 100 left)
- This does not mean the skill can be spammed. The cool down for charging energy is still in place after using the skill, but if you have at least 100 points left, you may use the skill again.
- There are two ways to charge energy for the Incarnate skill:
| Attack with the Spirit Weapon | Talk with the Spirit |
|---|---|
| +2 Points No gain from "Weakest" enemies with skills. |
+5 Points When the Spirit Weapon goes down a hunger level. |
Obtaining The Skill
- Novice Rank is automatic upon gaining a Spirit Weapon.
- Spirit weapon must be at Social level 21 before skill can be used.
Summary
- Note: When Dual Wielding with a Spirit Weapon equipped, players must have the spirit weapon in the left inventory slot (right hand) in order to activate the skill.
- Note: The percentage increase in attack range is based on the splash range of the individual weapon for swords, blunt weapons and wands.
| Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Spirit Level Needed | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 50 | |
| Maximum Energy | 100 | 110 | 120 | 130 | 140 | 150 | 180 | 190 | 200 | 210 | 240 | 250 | 260 | 270 | 300 | |
| Damage | Minimum | 330 | 430 | 530 | 650 | 770 | 900 | 1050 | 1200 | 1350 | 1520 | 1710 | 1890 | 2080 | 2270 | 2530 |
| Maximum | 770 | 870 | 970 | 1090 | 1210 | 1340 | 1500 | 1640 | 1800 | 1960 | 2150 | 2330 | 2520 | 2710 | 2970 | |
| Angle of Effect | 360° | |||||||||||||||
| Attack Range | 400% | 450% | 500% | 550% | 600% | |||||||||||
| Number of Enemies Hit | All Within Range | |||||||||||||||
| Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Spirit Level Needed | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 50 | |
| Maximum Energy | 100 | 110 | 120 | 130 | 140 | 150 | 180 | 190 | 200 | 210 | 240 | 250 | 260 | 270 | 300 | |
| Damage | Minimum | 660 | 740 | 820 | 910 | 1000 | 1090 | 1210 | 1310 | 1410 | 1510 | 1650 | 1760 | 1870 | 1980 | 2140 |
| Maximum | 880 | 960 | 1040 | 1130 | 1220 | 1310 | 1430 | 1530 | 1630 | 1730 | 1870 | 1980 | 2090 | 2200 | 2360 | |
| Angle of Effect | 360° | |||||||||||||||
| Attack Range | Dependent on Bow | |||||||||||||||
| Number of Enemies Hit | 6 | 8 | 10 | 12 | 15 | |||||||||||
| Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Spirit Level Needed | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 50 | |
| Maximum Energy | 100 | 110 | 120 | 130 | 140 | 150 | 180 | 190 | 200 | 210 | 240 | 250 | 260 | 270 | 300 | |
| Damage | Minimum | 530 | 580 | 630 | 690 | 750 | 810 | 890 | 960 | 1020 | 1090 | 1180 | 1250 | 1320 | 1400 | 1500 |
| Maximum | 880 | 970 | 1060 | 1160 | 1260 | 1360 | 1490 | 1600 | 1710 | 1820 | 1970 | 2090 | 2210 | 2330 | 2500 | |
| Angle of Effect | 360° | |||||||||||||||
| Attack Range | 800 | 900 | 1000 | 1100 | ||||||||||||
| Number of Enemies Hit | 8 (+6 Splash) | |||||||||||||||
| Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Spirit Level Needed | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 50 | |
| Maximum Energy | 100 | 110 | 120 | 130 | 140 | 150 | 180 | 190 | 200 | 210 | 240 | 250 | 260 | 270 | 300 | |
| Damage | Minimum | 440 | 510 | 580 | 660 | 740 | 825 | 935 | 1030 | 1130 | 1240 | 1400 | 1530 | 1660 | 1800 | 2000 |
| Maximum | 880 | 1020 | 1160 | 1320 | 1480 | 1650 | 1870 | 2060 | 2260 | 2480 | 2800 | 3060 | 3320 | 3600 | 4000 | |
| Angle of Effect | 120° | |||||||||||||||
| Attack Range | 400% | 500% | 600% | 700% | 800% | |||||||||||
| Number of Enemies Hit | All Within Range | |||||||||||||||
| Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Spirit Level Needed | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 50 | |
| Maximum Energy | 100 | 110 | 120 | 130 | 140 | 150 | 180 | 190 | 200 | 210 | 240 | 250 | 260 | 270 | 300 | |
| Damage | Minimum | 770 | 860 | 950 | 1050 | 1150 | 1250 | 1380 | 1500 | 1600 | 1710 | 1860 | 1980 | 2100 | 2220 | 2390 |
| Maximum | 990 | 1080 | 1170 | 1270 | 1370 | 1470 | 1600 | 1710 | 1820 | 1930 | 2080 | 2200 | 2320 | 2440 | 2610 | |
| Angle of Effect | 360° | |||||||||||||||
| Attack Range | 400% | 450% | 500% | 550% | 600% | |||||||||||
| Number of Enemies Hit | 6 (+6 Splash) | |||||||||||||||
Training Method
- Stat Improvement: None
- Effects:
- Spirit Sword: Unusable
- Spirit Blunt: Unusable
- Spirit Bow: Unusable
- Spirit Wand: Unusable
- Spirit Cylinder: Unusable
| Method | Exp. | Count | Total |
|---|---|---|---|
| Learn better methods through other people or books. | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 100
- Spirit Sword: Spirit Damage 440~880
- Spirit Blunt: Spirit Damage 330~770
- Spirit Bow: Spirit Damage 660~880
- Attack up to 6 enemies
- Spirit Wand: Spirit Damage 770~990
- Spirit Cylinder: Spirit Damage 530~880
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 21 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 110
- Spirit Sword: Spirit Damage 510~1020
- Spirit Blunt: Spirit Damage 430~870
- Spirit Bow: Spirit Damage 740~960
- Attacks 6 targets within range
- Spirit Wand: Spirit Damage 860~1080
- Spirit Cylinder: Spirit Damage 580~970
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 23 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 120
- Spirit Sword: Spirit Damage 580~1160.
- Spirit Blunt: Spirit Damage 530~970
- Spirit Bow: Spirit Damage 820~1040
- Attacks 6 targets within range.
- Spirit Wand: Spirit Damage 950~1170
- Spirit Cylinder: Spirit Damage 630~1060
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 25 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 130
- Spirit Sword: Spirit Damage 660~1320
- Attack range increased by 25%
- Spirit Blunt: Spirit Damage 650~1090
- Attack range increased by 13%
- Spirit Bow: Spirit Damage 910~1130
- Attacks 8 targets within range.
- Spirit Wand: Spirit Damage 1050~1270
- Distance of the range of attack increased by 13%
- Spirit Cylinder: Spirit Damage 690~1160
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 27 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 140
- Spirit Sword: Spirit Damage 740~1480
- Attack range increased by 25%
- Spirit Blunt: Spirit Damage 770~1210
- Attack range increased by 13%
- Spirit Bow: Spirit Damage 1000~1220
- Attacks 8 targets within range.
- Spirit Wand: Spirit Damage 1150~1370
- Distance of the range of attack increased by 13%
- Spirit Cylinder: Spirit Damage 750~1260
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 29 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 150
- Spirit Sword: Spirit Damage 825~1650
- Attack range increased by 25%
- Spirit Blunt: Spirit Damage 900~1340
- Attack range increased by 13%
- Spirit Bow: Spirit Damage 1090~1310
- Attacks 8 targets within range.
- Spirit Wand: Spirit Damage 1250~1470
- Distance of the range of attack increased by 13%
- Spirit Cylinder: Spirit Damage 810~1360
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 31 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 180
- Spirit Sword: Spirit Damage 935~1870
- Attack range increased by 50%
- Spirit Blunt: Spirit Damage 1050~1500
- Attack range increased by 25%
- Spirit Bow: Spirit Damage 1210~1430
- Attacks 10 targets within range.
- Spirit Wand: Spirit Damage 1380~1600
- Distance of the range of attack increased by 25%
- Spirit Cylinder: Spirit Damage 890~1490
- Distance of the range of attack increased by 12%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 33 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 190
- Spirit Sword: Spirit Damage 1030~2060
- Attack range increased by 50%
- Spirit Blunt: Spirit Damage 1200~1640
- Attack range increased by 25%
- Spirit Bow: Spirit Damage 1310~1530
- Attacks 10 targets within range.
- Spirit Wand: Spirit Damage 1500~1710
- Distance of the range of attack increased by 25%
- Spirit Cylinder: Spirit Damage 960~1600
- Distance of the range of attack increased by 12%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 35 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 200
- Spirit Sword: Spirit Damage 1130~2260
- Attack range increased by 50%
- Spirit Blunt: Spirit Damage 1350~1800
- Attack range increased by 25%
- Spirit Bow: Spirit Damage 1410~1630
- Attacks 10 targets within range.
- Spirit Wand: Spirit Damage 1600~1820
- Distance of the range of attack increased by 25%
- Spirit Cylinder: Spirit Damage 1020~1710
- Distance of the range of attack increased by 12%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 37 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 210
- Spirit Sword: Spirit Damage 1240~2480
- Attack range increased by 50%
- Spirit Blunt: Spirit Damage 1520~1960
- Attack range increased by 25%
- Spirit Bow: Spirit Damage 1510~1730
- Attacks 10 targets within range.
- Spirit Wand: Spirit Damage 1710~1930
- Distance of the range of attack increased by 25%
- Spirit Cylinder: Spirit Damage 1090~1820
- Distance of the range of attack increased by 12%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 39 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 240
- Spirit Sword: Spirit Damage 1400~2800
- Attack range increased by 75%
- Spirit Blunt: Spirit Damage 1710~2150
- Attack range increased by 38%
- Spirit Bow: Spirit Damage 1650~1870
- Attacks 12 targets within range.
- Spirit Wand: Spirit Damage 1860~2080
- Distance of the range of attack increased by 38%
- Spirit Cylinder: Spirit Damage 1180~1970
- Distance of the range of attack increased by 25%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 41 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 250
- Spirit Sword: Spirit Damage 1530~3060
- Attack range increased by 75%
- Spirit Blunt: Spirit Damage 1890~2330
- Attack range increased by 38%
- Spirit Bow: Spirit Damage 1760~1980
- Attacks 12 targets within range.
- Spirit Wand: Spirit Damage 1980~2200
- Distance of the range of attack increased by 38%
- Spirit Cylinder: Spirit Damage 1250~2090
- Distance of the range of attack increased by 25%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 43 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 260
- Spirit Sword: Spirit Damage 1660~3320
- Attack range increased by 75%
- Spirit Blunt: Spirit Damage 2080~2520
- Attack range increased by 38%
- Spirit Bow: Spirit Damage 1870~2090
- Attacks 12 targets within range.
- Spirit Wand: Spirit Damage 2100~2320
- Distance of the range of attack increased by 38%
- Spirit Cylinder: Spirit Damage 1320~2210
- Distance of the range of attack increased by 25%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 45 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 270
- Spirit Sword: Spirit Damage 1800~3600
- Attack range increased by 75%
- Spirit Blunt: Spirit Damage 2270~2710
- Attack range increased by 38%
- Spirit Bow: Spirit Damage 1980~2200
- Attacks 12 targets within range.
- Spirit Wand: Spirit Damage 2220~2440
- Distance of the range of attack increased by 38%
- Spirit Cylinder: Spirit Damage 1400~2330
- Distance of the range of attack increased by 25%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 47 | 100.00 | 1 | 100.00 |
- Stat Improvement: None
- Effects:
- Spirit Awakening Energy: 300
- Spirit Sword: Spirit Damage 2000~4000
- Attack range increased by 100%
- Spirit Blunt: Spirit Damage 2530~2970
- Attack range increased by 50%
- Spirit Bow: Spirit Damage 2140~2360
- Attacks 15 targets within range.
- Spirit Wand: Spirit Damage 2390~2610
- Distance of the range of attack increased by 50%
- Spirit Cylinder: Spirit Damage 1500~2500
- Distance of the range of attack increased by 37%
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieved Social Level 50 | 100.00 | 1 | 100.00 |
