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Mimic

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For Wooden Mimic pet go here.
For Antique Mimic pet go here.

Contents

Basic Information

  • Mimics look like treasure chests and must be opened before they can be targeted. However, they can still be hit and opened while they are closed with skills that are capable of dealing damage to multiple targets (such as Windmill and Lightning Bolt), and by splash damage from normal attacks.
    • Once opened, you may or may not get the first hit in.
      • Thus, it is not recommended to open mimics during Deadly status.
      • Mimics have 1 hit, so the player will be knocked back if its attack is successful.
      • You may use Final Hit to open the Mimic and not get knocked back.
    • The Windmill skill can be used to attack first.
      • On the other hand, Mimics have a decent critical hit rate, so they can and will kill unwary, low HP players.
    • The Giant skill Stomp can also be used to attack first, and may be considered more ideal because it does not cause any of the mimics to aggro you, unlike Windmill. Each mimic would then be open for you to follow up on your next attacks.
  • Mimics have really high Defense and Protection, so they may or may not be killed in a single hit.
  • Seen in every dungeon (Excluding Alby Intermediate, Ciar Intermediate and Baol Infiltration).
  • Pets can and will attack mimics without having to "open" them if the pet is on "First Attack" mode.
    • Certain pets can open the real treasure chest in a room full of mimics by using "Box!" command.
  • Even after aggroing, Mimics might hop around instead of constantly attacking you.
  • Mimics drop their fomor scrolls quite often. Since ten of their fomors yields 6,000g, they are popular targets for fomor drops.
    • Does not apply to Ice Mimics, Sand Mimics, and Stone Mimics, since they are NOT Fomors.
  • You can open mimics up from the back, causing them to either open up and charge up defense in surprise or turn around and attack you.
    • Mimics will eventually turn back if untouched.
  • Mimics sometimes open and aggro, Rarely happens
  • If you get on a mount and click on all of the mimics, they will all aggro you after you dismount.
    • If you remount, then they will close up. If you dismount again, they will open and attack.
    • This is highly effective for Critical Hit training and armor profing.
  • To distinguish a mimic from a real chest, there are three possible ways, load Windmill, and scroll your mouse over a mimic/chest, since chests are registered as a background, it will display an arrow with an X over it, if it is a mimic a fist will display, another way is to move your screen through the mimic until it turns transparent, this will allow you to see the teeth on a mimic. If it doesn't have teeth, it is a chest. The last way is just right clicking, when it is a mimic the cursor wont change, but if it is a regular chest you'll get a circle of arrows.

Normal

[edit]

StyleMonsterIcon Normal.png Old Mimic

Old Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
30 2 (0%) 1-5 281 10 20-25
Drops Misc. Equipment
Info Notes
When successfully tamed, you will receive a temporary stat bonus of +3 Int and +2 Luck.
[edit]

StyleMonsterIcon Normal.png Mimic

Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
70 2 (0%) 1-10 693 80 50-100
Drops Misc. Equipment
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png Great Mimic

Great Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
90 3 (1%) 10-15 819 120 80-100
Drops Misc. Equipment
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png King Mimic

King Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
105 5 (4%) 15-20 1,069 160 80-120
Drops Misc. Equipment
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png Treasure Mimic

Treasure Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
110 ? (?%) 10-25 1,066 100 110-189
Drops Misc. Equipment
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png Coffin Mimic

Coffin Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast ? ? No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
210 ? (10%) ? 1,316 100 ?
Drops Misc. Equipment
  • Unknown
Info Notes
[edit]

StyleMonsterIcon Normal.png Broken Coffin Mimic

Broken Coffin Mimic Fields
  • None
Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast None None ? (?) 1 Element: Ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
2,500 ? (?%) ? ? ? ?
Drops Misc. Equipment
  • ?
  • ?
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png Stone Mimic

Stone Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element:
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
165 ? (?%) ? 600 200 ~119
Drops Misc. Equipment
  • ?
Info Notes
[edit]

StyleMonsterIcon Normal.png Old Sand Mimic

Old Sand Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element:
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
70 ? (?%) 4-6 500 80 ?
Drops Misc. Equipment
  • ?
Info Notes
[edit]

StyleMonsterIcon Normal.png Sand Mimic

Sand Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast None None No (Single) 1 Element:
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
210 ? (?%) 10-20 1,000 220 ~119
Drops Misc. Equipment
Info Notes
[edit]

StyleMonsterIcon Normal.png Old Ice Mimic

Old Ice Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: Ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
40 ? (?%) 1 500 80 51-97
Drops Misc. Equipment
  • ?
Info Notes
[edit]

StyleMonsterIcon Normal.png Ice Mimic

Ice Mimic Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
? ? (?%) ? 1,200 220 ?
Drops Misc. Equipment
  • ?
Info Notes
[edit]

StyleMonsterIcon Normal.png Old Mimic (Hardmode)

Old Mimic (Hardmode) Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
170 10 (10%) 26-28 1,250 300 ?
Drops Misc. Equipment
  • ?
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png Mimic (Hardmode)

Mimic (Hardmode) Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element: ice
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
? ? (?%) ? ? 340 ?
Drops Misc. Equipment
  • ?
  • ?
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png Great Mimic (Hardmode)

Great Mimic (Hardmode) Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
Fast - - No (Single) 1 Element:
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
1,000 ? (15%) 30-40 1,974.20 800 (+125) ?
Drops Misc. Equipment
  • ?
Info Notes
  • None
[edit]

StyleMonsterIcon Normal.png Treasure Mimic (Hardmode)

Treasure Mimic (Hardmode) Fields Dungeons
Walking Speed Detect Speed Detect Range Aggressive Hits Element
? - - No (Single) 1 Element:
Skills

Defense.png

Stats HP Defense (Prot.) Damage CP Exp Gold
300 ? (?%) ? 2,505.60 230 (+255) ?
Drops Misc. Equipment
  • ?
  • ?
Info Notes
  • None
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