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Herbalism

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Contents

Description

Herbalism.png
Herbalism is an essential skill when identifying and gathering herbs in the wilderness. There are exceptional cases of the uninitiated in Herbalism successfully gathering herbs by luck. However, gathering herbs is a very delicate process and beginners in Herbalism can often ruin intact herbs. Rare herbs tend to grow only in the deepest regions of a dungeon and, therefore, you should regularly study the different kinds of herbs and practice a careful gathering skill.

Details

  • Herb patches can be found in fields outside, as well as inside dungeons.
    • They may also be created on Homesteads after achieving certain Homestead Levels.
      • Please note that not all herbs can be currently created on Homesteads.
  • Only Base Herbs can be found in the field. The player will not be able to see these patches until the skill has been advanced to rank F+.
    • The Base patches may still be picked at Novice if you click the right place. Move the cursor around until it changes from a pointer to a hand to find them.
  • Locations of Base Herb patches:
  • Each herb patch contains 5 herbs to pick before drying up. If the herb patch is picked during wet weather this amount increases, depending on rain intensity.
    • Up to 10 herbs can be picked from a single patch if a thunderstorm is overhead.
  • Certain herbs will be more difficult to pick than others until the player's skill rank is more advanced.
  • It is possible to train the skill by picking herbs from an herb pet.
  • It is possible to train the skill by attempting to pick herbs from an empty patch. When the herbs have all been picked, hold down the ALT key and click the name of the herb patch. If you need "attempts" for that kind of herb, you'll get points.
  • Please see Herb List for all the different varieties of herbs.
  • Training Tip: Other than doing dungeons and finding a room for herbs (usually one herb room, per floor, per dungeon; however some such as Ciar Beginner, Alby Beginner/Normal, and Rundal Siren Dungeon don't always have herb patches), exploring inside Nubes Mountain and Ant Hell Underground Mazes usually spawns one of the random herb patches or Ore/Mythril Ore Vein.
  • Training Tip #2: Picking herbs from Herb Pigs and Clover Gnus count toward training requirements. Rank C and Rank A can be easily done with this method without dungeoning.
    • However, herb pets only provide points for "successfully pick" requirements; herb patches must be used to fulfill "attempt" requirements.
      • An attempt from a herb pet is considered attempting to pick a base herb.

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required AP 5 6 7 8 9 10
Required AP (Total) 5 10 15 21 27 33 40 47 54 62 70 78 87 96 106
Additional Int +1 +2
Additional Int (Total) +1 +2 +3 +4 +5 +6 +7 +8 +9 +11 +13 +15 +17 +19 +21
Additional Dex - +1 - +2
Additional Dex (Total) - +1 +2 +3 +5 +7 +9 +11
Added Stat CP* 0.2 0.4 0.6 0.8 1.0 1.2 1.5 1.8 2.1 2.5 2.9 3.5 4.1 4.7 5.2
Gathering Time (secs) 2.0 1.9 1.8 1.7 1.6 1.5 1.4 1.3 1.2 1.1 1.0

*Herbalism does not add to Skill Combat Power.

Obtaining the Skill

  • Complete at least 10 part-time jobs for Manus, the healer in Dunbarton, and then talk to Manus with the [Skills] keyword.
    • Elves will need to talk to Atrata in Filia and Giants will need to talk to Kirine in Vales.

OR

Humans

Gather Base Herb

How to Get Quest

Complete Healer's House Part-Time Job for 10th (or more) time with Manus.

Briefing This job is to look for the herbs we talked about before. Please dig up the base herb. You may find some if you go to Rabbie Dungeon. I suppose you don't know what the base herb is, but there there won't be a problem if you look for the green herb. Look out for just one thing, herbs have to be gathered carefully with bare hands. You may have some difficulties because you don't know about Herbalism but good luck~ Huhu - Manus -
Objectives
  • Gather 1 Base Herb
  • Give 1 Base Herb to Manus
Rewards
  • 500 Experience Points
    • Herbalism Skill
Additional Advice


Elves

  • Talk to Atrata in Filia about 'Skills'.
    • Allied Humans can not do this method.

Giants

  • Talk to Kirine in Vales about 'Skills'.
    • Allied Humans can not do this method.

Training Method

  • Stat Improvement: None
  • Effects: None
Method Exp. Count Total
Try to pick a Base Herb.50.00150.00
Succeed at picking a Base Herb.50.00150.00
  • AP: 5
  • Stat Improvement: Int +1
  • Effects: It is possible to gather Herbs. Base Herbs can be identified. Gathering Time: 2.0 Seconds
Method Exp. Count Total
Try to pick a Base Herb.0.1020020.00
Succeed at picking a Base Herb.0.2010020.00
Try to pick a Bloody Herb.0.4010040.00
Succeed at picking a Bloody Herb.0.705035.00
Try to pick a Sunlight Herb.0.50105.00
Succeed at picking a Sunlight Herb.1.0055.00
  • AP: 5
  • Stat Improvement: Int +1
  • Effects: It is possible to gather Herbs. White Herbs can be picked. Gathering Time: 1.9 Seconds
Method Exp. Count Total
Succeed at picking a Base Herb.0.0520010.00
Try to pick a Bloody Herb.0.0530015.00
Succeed at picking a Bloody Herb.0.1015015.00
Try to pick a Sunlight Herb.0.5010050.00
Succeed at picking a Sunlight Herb.0.705035.00
Try to pick a Mana Herb.0.02801.60
Succeed at picking a Mana Herb.1.004040.00
  • AP: 5
  • Stat Improvement: Int +1
  • Effects: It is possible to gather Herbs. Gold Herbs can be picked. Gathering Time: 1.8 Seconds
Method Exp. Count Total
Succeed at picking a Base Herb.0.0250010.00
Try to pick a Bloody Herb.0.014004.00
Succeed at picking a Bloody Herb.0.0520010.00
Try to pick a Sunlight Herb.0.1030030.00
Succeed at picking a Sunlight Herb.0.4015060.00
Try to pick a Mana Herb.0.051206.00
Succeed at picking a Mana Herb.0.506030.00
Try to pick a Gold Herb.1.001010.00
  • AP: 6
  • Stat Improvement: Int +1
  • Effects: It is possible to gather Herbs. Bloody Herbs can be identified. Gathering Time: 1.7 Seconds
Method Exp. Count Total
Succeed at picking a Base Herb.0.015005.00
Succeed at picking a Bloody Herb.0.022505.00
Succeed at picking a Sunlight Herb.0.3010030.00
Succeed at picking a Mana Herb.0.3010030.00
Succeed at picking a Gold Herb.2.001020.00
Succeed at picking a White Herb.50.00150.00
  • AP: 6
  • Stat Improvement: Int +1
  • Effects: It is possible to gather Herbs. Sunlight Herbs can be identified. Gathering Time: 1.6 Seconds
Method Exp. Count Total
Try to pick a Sunlight Herb.0.015005.00
Succeed at picking a Sunlight Herb.0.2020040.00
Try to pick a Mana Herb.0.033009.00
Succeed at picking a Mana Herb.0.2015030.00
Try to pick a Gold Herb.0.505025.00
Succeed at picking a Gold Herb.1.002020.00
Succeed at picking a White Herb.0.502010.00
  • AP: 6
  • Stat Improvement: Int +1
  • Effects: It is possible to gather Herbs. Mandrakes can be picked. Gathering Time: 1.5 Seconds
Method Exp. Count Total
Succeed at picking a Sunlight Herb.0.1040040.00
Try to pick a Mana Herb.0.0280016.00
Succeed at picking a Mana Herb.0.1020020.00
Try to pick a Gold Herb.0.306018.00
Succeed at picking a Gold Herb.0.504020.00
Succeed at picking a White Herb.0.305015.00
  • AP: 7
  • Stat Improvement: Int +1, Dex +1
  • Effects: It is possible to gather Herbs. Mana Herbs can be identified. Gathering Time: 1.4 seconds
Method Exp. Count Total
Succeed at picking a Sunlight Herb.0.0560030.00
Try to pick a Mana Herb.0.018008.00
Succeed at picking a Mana Herb.0.0720014.00
Succeed at picking a Gold Herb.0.305015.00
Succeed at picking a White Herb.0.207014.00
Succeed at picking a Mandrake.50.00150.00
  • AP: 7
  • Stat Improvement: Int +1, Dex +1
  • Effects: It is possible to gather Herbs. Gathering Time: 1.3 Seconds
Method Exp. Count Total
Succeed at picking a Sunlight Herb.0.0380024.00
Succeed at picking a Mana Herb.0.0560030.00
Succeed at picking a Gold Herb.0.2015030.00
Succeed at picking a White Herb.0.1020020.00
Try to pick a Mandrake.0.0530015.00
Succeed at picking a Mandrake.0.705035.00
  • AP: 7
  • Stat Improvement: Int +1, Dex +1
  • Effects: It is possible to gather Herbs. Gathering Time: 1.2 Seconds
Method Exp. Count Total
Succeed at picking a Sunlight Herb.0.02100020.00
Succeed at picking a Mana Herb.0.0480032.00
Succeed at picking a Gold Herb.0.1020020.00
Succeed at picking a White Herb.0.0730021.00
Try to pick a Mandrake.0.024008.00
Succeed at picking a Mandrake.0.608048.00
  • AP: 8
  • Stat Improvement: Int +2
  • Effects: It is possible to gather Herbs. White Herbs can be identified. Gathering Time: 1.1 Seconds
Method Exp. Count Total
Succeed at picking a Sunlight Herb.0.01100010.00
Succeed at picking a Mana Herb.0.03100030.00
Succeed at picking a Gold Herb.0.0740028.00
Succeed at picking a White Herb.0.0550025.00
Try to pick a Mandrake.0.015005.00
Succeed at picking a Mandrake.0.5010050.00
  • AP: 8
  • Stat Improvement: Int +2
  • Effects: It is possible to gather Herbs. Antidote Herbs can be identified. Gathering Time: 1.0 Seconds
Method Exp. Count Total
Succeed at picking a Mana Herb.0.02150030.00
Succeed at picking a Gold Herb.0.0550025.00
Succeed at picking a Mandrake.0.4020080.00
Try to pick a Antidote Herb.0.5010050.00
Succeed at picking a Antidote Herb.1.005050.00
  • AP: 8
  • Stat Improvement: Int +2, Dex +2
  • Effects: It is possible to gather Herbs. Gathering Time: 1.0 Seconds
Method Exp. Count Total
Succeed at picking a Mana Herb.0.01180018.00
Succeed at picking a Gold Herb.0.0370021.00
Succeed at picking a Mandrake.0.3030090.00
Try to pick a Antidote Herb.0.4020080.00
Succeed at picking a Antidote Herb.0.808064.00
  • AP: 9
  • Stat Improvement: Int +2, Dex +2
  • Effects: It is possible to gather Herbs. Poison Herbs can be identified. Gold Herbs can be identified. Gathering Time: 1.0 Seconds
Method Exp. Count Total
Succeed at picking a Gold Herb.0.02150030.00
Succeed at picking a Mandrake.0.20500100.00
Try to pick a Poison Herb.0.5010050.00
Succeed at picking a Poison Herb.1.005050.00
  • AP: 9
  • Stat Improvement: Int +2, Dex +2
  • Effects: It is possible to gather Herbs. Gathering Time: 1.0 Seconds
Method Exp. Count Total
Succeed at picking a Gold Herb.0.01200020.00
Succeed at picking a Mandrake.0.1080080.00
Try to pick a Poison Herb.0.3020060.00
Succeed at picking a Poison Herb.0.808064.00
  • AP: 10
  • Stat Improvement: Int +2, Dex +2
  • Effects: It is possible to gather Herbs. Mandrakes can be identified. Gathering Time: 1.0 Seconds
Method Exp. Count Total
Succeed at picking a Gold Herb.0.01200020.00
Succeed at picking a Mandrake.0.08100080.00
Try to pick a Poison Herb.0.1040040.00
Succeed at picking a Poison Herb.0.5010050.00

Master Title

Herbalism Master
Defense +2
Protection +2
Str +20
Dex -10
Luck -10

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