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Dagger

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Contents

Description

Dagger (equipped).JPG Dagger (unequipped).JPG
Equipped Sheathed

Even though it's light and easy to use, this weapon boasts a high performance. It has both an extremely high critical rate and balance. A weapon that all beginning warriors want as their first weapon.

For a quick comparison of swords see Swords List and for individual articles see Category:Swords.

Base Stats and Information

※ Consumes 0.8 stamina per swing.

Melee Available Races: Unknown
Dagger.gif
1 × 2
Fast 3-Hit Weapon
Damage 2~9 Wound 0%~0% Unknown Repairs
90% = 26 g
95% = 265 g
97% = 530 g
98% = 689 g
Balance 80% Critical 25%
Stun 1.4 sec Upgrade 5
Durability 8 NPC Value 346 g
Other Information
Drops Rat Man (Dark/Blue), (Black/Blue) Wolf, Desert Dragon, Alby Basic, Ciar Beginner, Barri Advanced, Soldier Gachapon, Iria Exploration
Sold at Elen, Meles (1,380g), Nerys, Royal Supply Guard (1,475g), Ferghus, Osla, Taunes, Elf Supply Guard, Giant Supply Guard, Colm (1,500g)

Splash:

Radius 150
Angle 30
Damage 30%

Blacksmithing Requirements

Name Pattern
Rank
Pattern
Cost
Manual Location In-progress
Item Image
Materials
per Attempt
Finishing
Materials
 % per Success Completion
EXP
Smithguide.png
Blacksmith Manual -
Dagger
(edit)
D 2,000 g Gilmore
Granites
Dagger Craft.png Iron Ingot x1 Common Leather x1
Thick Thread Ball x2
40% 2,500 EXP


Blacksmithing Grades

Type Attack Power Balance Critical Injury Rate Durability
Normal 2-9 80 25 0~0 8
E Grade 2-10 81 25 0~0 9
E+ Grade 2-10 81 25 0~0 10
D Grade 3-10 82 26 0~0 11
C Grade 3-10 83 26 0~0 12
C+ Grade 3-10 84 27 0~0 12
B Grade 3-11 84 27 0~0 12
B+ Grade 3-11 85 28 0~0 13
A Grade 4-11 86 28 0~0 13
A+ Grade 4-11 87 29 0~0 13
S Grade 4-11 88 29 0~0 13
S+ Grade 4-11 89 30 0~0 13

Weapon Grades

Type Attack Balance Critical Injury Rate Durability
Base 2 - 9 80% 25% 0~0% 8
Soldier Gachapon 2 - 9 80% 25% 0~0% 13
Rat Man 3 - 10 78% 26% 0~0% 9
Black Wolf 3 - 10 76% 26% 0~0% 9
Rat Man 3 - 10 74% 27% 0~0% 9
Rat Man 4 - 11 70% 28% 0~0% 9
Black Poisonous Spider 4 - 11 72% 28% 0~0% 9
Black Wolf, Rat Man 4 - 11 70% 28% 0~0% 10
Black Wolf 4 - 11 69% 23% 0~0% 10
Black Wolf 4 - 12 68% 28% 0~0% 11
Black Wolf 5 - 12 68% 28% 0~0% 12
Rat Man 5 - 12 68% 28% 0~0% 12
Black Poisonous Spider 5 - 12 68% 28% 0~0% 12
Desert Dragon N/A N/A N/A N/A 14
Giant Alligator 4 - 12 68% 28% 0~0% 15
Giant Alligator 5 - 12 68% 28% 0~0% 16

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Weight Adjustment 1 5 Balance +1 0~4 500 Ferghus
Edern
Meles
Weight Adjustment 2 6 Balance +2 0~3 900
Weight Adjustment 3 7 Balance +3 0~2 1,300
Weight Adjustment 4 8 Balance +4 0~1 1,700
Recast Edge 1
(Blade Refinement 1)
10 Minimum Damage +1, Maximum Damage +3
Critical -2
0~4 1,000
Recast Edge 2
(Blade Refinement 2)
15 Minimum Damage +1, Maximum Damage +4
Critical -3
1~4 1,200
Recast Edge 3
(Blade Refinement 3)
20 Minimum Damage +1, Maximum Damage +5
Critical -4
2~4 1,400
Recast Edge 4
(Blade Refinement 4)
25 Minimum Damage +1, Maximum Damage +6
Critical -5
3~4 1,500
Recast Edge 5
(Blade Refinement 5)
30 Minimum Damage +1, Maximum Damage +7
Critical -6
4~4 1,600
Weight Reduction 20 Minimum Damage +3 0~3 3,000
Blade Edge Sharpening 20 Critical +4 1~2 2000
Ferghus' Dagger Upgrade 50 Minimum Damage +5, Maximum Damage +5, Balance +5
Critical -10
3~4 12,900 Ferghus
Edern's Dagger Enhancement 80 Minimum Damage +10, Maximum Damage +10, Critical +10
Balance -10, Durability -5
0~0 12,500 Edern
Meles' Short Sword Enhancement 35 Balance +5, Critical +5
Minimum Damage -5
3~4 9,200 Meles
Meles' Dagger Enhancement 62 Minimum Damage +10, Maximum Damage +10, Balance +10
Critical -10, Durability -5
0~0 10,600

Jewel Upgrades[1]

Upgrade Name Proficiency Upgrade Details UG # Cost Jewels NPC
Dagger Jewelry Upgrade 1 100 Max Damage +1
Critical +2%
0~0 1,200g Emerald 1.0cm+
Star Sapphire 2.0cm+
Jasper 4.0cm+
Ferghus
Edern
Nerys
Gem Repair 1 100 Max Durability +2 0~0 23,000g Diamond 1.0cm+
Ruby 1.0cm+
Topaz 1.0cm+

Upgrade Sequences[2]

  • Advice:

The Dagger has incredibly high balance; even with low Dexterity reaching 80% balance is no problem. However, the player must make a choice between attack rate and critical when upgrading; Dagger upgrades generally raise one or the other, but not both. Also worth noting is its fast attack speed, making it a favorite for Final Hit users.

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
100
Keeps Durability
Very Low Critical
Blade Refinement 1
10 / 1,000G
Blade Refinement 2
15 / 1,200G
Blade Refinement 3
20 / 1,400G
Blade Refinement 4
25 / 1,500G
Blade Refinement 5
30 / 1,600G
Attack 7-34 Critical 5%
Balance 80% Durability 8
100 / 6,700G
105
Keeps Durability
Blade Refinement 1
10 / 1,000G
Blade Edge Sharpening
20 / 2,000G
Blade Refinement 3
20 / 1,400G
Blade Refinement 4
25 / 1,500G
Blade Refinement 5
30 / 1,600G
Attack 6-30 Critical 12%
Balance 80% Durability 8
105 / 7,500G
110
Keeps Durability
Blade Refinement 1
10 / 1,000G
Blade Refinement 2
15 / 1,200G
Blade Refinement 3
20 / 1,400G
Meles' Short Sword Enhancement
35 / 9,200G
Blade Refinement 5
30 / 1,600G
Attack 1-28 Critical 10%
Balance 80% Durability 8
110 / 14,400G
170
Highest Max Damage
Edern's Dagger Enhancement
80 / 12,500G
Blade Refinement 2
15 / 1,200G
Blade Refinement 3
20 / 1,400G
Blade Refinement 4
25 / 1,500G
Blade Refinement 5
30 / 1,600G
Attack 16-41 Critical 17%
Balance 70% Durability 3
170 / 18,200G
175
Edern's Dagger Enhancement
80 / 12,500G
Blade Edge Sharpening
20 / 2,000G
Blade Edge Sharpening
20 / 2,000G
Blade Refinement 4
25 / 1,500G
Blade Refinement 5
30 / 1,600G
Attack 14-32 Critical 32%
Balance 70% Durability 3
175 / 19,600G
190
Highest Critical
Edern's Dagger Enhancement
80 / 12,500G
Blade Edge Sharpening
20 / 2,000G
Blade Edge Sharpening
20 / 2,000G
Meles' Short Sword Enhancement
35 / 9,200G
Meles' Short Sword Enhancement
35 / 9,200G
Attack 2-19 Critical 53%
Balance 80% Durability 3
190 / 34,900G
220
Highest Min Damage
Edern's Dagger Enhancement
80 / 12,500G
Weight Reduction
20 / 3,000G
Weight Reduction
20 / 3,000G
Ferghus' Dagger Upgrade
50 / 12,900G
Ferghus' Dagger Upgrade
50 / 12,900G
Attack 28-29 Critical 15%
Balance 80% Durability 3
220 / 44,300G

Spirit Weapon Stats

Level Str
(Attack)
Dex
(Injury Rate)
Int
(Balance)
Luck
(Critical)
Will
(Durability)
1 10~14 20~30 60 30 15
8 10~15 20~30 60 30 15
9 11~16 20~30 60 30 15
10 12~17 20~30 61 30 15
11 12~18 20~30 61 30 15
12 12~19 20~30 61 30 15
13 13~20 20~30 61 30 15
14 14~21 21~32 62 31 15
15 15~23 21~32 63 32 16
16 16~24 21~32 63 32 16
17 17~26 21~32 64 32 16
18 18~28 21~32 65 32 16
19 19~30 22~33 66 33 16
20 20~32 23~34 67 34 17
21 21~34 23~34 68 34 17
22 22~36 23~34 69 34 17
23 23~38 23~34 70 34 17
24 24~41 23~34 71 34 17
25 25~44 23~35 72 35 17
26 25~45 23~36(Min+1) 73(Min+1) 36(Max+1) 17(Max+1)
27 25~46 24~37(Min+1) 74(Min+1) 37(Max+1) 17(Max+1)
28 25~47 25~38(Min+1) 75(Min+1) 38(Max+1) 18(Max+1)
29 25~48 26~39(Min+1) 76(Min+1) 39(Max+1) 19(Max+1)
30 25~49 27~40(Min+1) 77(Min+1) 40(Max+1) 20(Max+1)
31 26~50 27~40 77 40 20
32 27~51 27~40 77 20
33 28~53 27~40 77 20
34 29~55 78 20
35 30~57 79 20
36 31~59 80 20
37 32~61 20
38 33~63 20
39 34~65 21
40 35~67 22
  • (Min+1) means +1 to Minimum attack damage.
  • (Max+1) means +1 to Maximum attack damage.

Spirit Weapon Repair

Proficiency 0 10 20 30 40 50 60 70 80 90 100
Success Rate (%) 79 81 84 86 89 91 94 96 99 99 99
Recovery Points 6 6 7 7 8 9 9 10 10 11 12
  • Decimals are ignored from computation.
  • Max success rate is always fixed at 99%.
  • Max durability refers to your spirit weapon's current max durability.
  • The following data only applies to brand new spirit weapon, change in spirit weapon's level may differ results.
  • Success Rate = 79 + (Prof x 0.25)
  • Recovery Points = (Max Dur x 0.4) + (Max Dur x Prof x 0.004)

References

  1. http://mabinogi.wikiwiki.jp/
  2. http://masher.up.seesaa.net/data/Dagger.htm
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