Category:Hard Mode Dungeons
From mabinoger Wiki
Some dungeons have another lobby behind their normal lobby. This second lobby and altar is for the Hardmode Dungeon. You can tell if there is a hardmode version of a dungeon by entering the normal lobby and checking the minimap; there will be an arrow pointing to the hardmode lobby.
General Details
- Players who wish to enter the Hard Mode dungeons must have at least a total level of 250.
- Players playing as pets cannot enter the dungeon.
- Just like a normal dungeon, any pass of that dungeon can be dropped onto the hardmode altar (including any item that can be dropped) to enter the Hardmode version. This does not include beginner and event dungeons, or boss trial passes.
- All dropped items in Hardmode Dungeons act like passes - there is no reentering them.
- Hardmode dungeons ignore party member restrictions. This means, for example, that you may bring as many party mates as you want even with a pass labeled "for One."
- This also applies to Rundal Siren. It does not have to be soloed.
- The difficulty of Hardmode dungeons can be much harder than the normal Advanced versions.
- Because of this, it is highly recommended that a player brings a party along.
- Players under total level 250 are able to "sneak" into Hardmode Lobbies with players of correct level via pets, but are unable to enter the dungeon.
Monster and Equipment Specifics
- Hardmode monsters have increased Aggro, HP, Defense, Protection, damage, and they give more EXP.
- Hardmode monsters tend to have 3~5x the HP of their normal counterpart.
- However their AI is still the same as their normal counterpart.
- Some hardmode monsters may have Passive Defense that their normal counterpart may not have.
- Hardmode monsters do not differ in name, and are similar in appearance to their normal versions; Although some have their color and size changed.
- Hardmode monsters that drop equipment now drop the 'Vintage' version of it. Vintage items can also be obtained from the end chest of the dungeon as well.
- Example: Alby Advanced Hardmode dungeon's Arachne drops Vintage Goggle Cap.
- Of course, this does not apply to all equipment drop from monsters in hardmode.
- Example: Hardmode Mimics may not drop a vintage Headband but drop the normal version of it at times.
- However, a hardmode Gray Town Rat will not drop a vintage Gathering Axe.
- Example: Hardmode Mimics may not drop a vintage Headband but drop the normal version of it at times.
- Of course, this does not apply to all equipment drop from monsters in hardmode.
- Example: Alby Advanced Hardmode dungeon's Arachne drops Vintage Goggle Cap.
- Hardmode monsters may also drop better or improve items that their normal counterpart drops but can still drop the same item and grade as their normal counterpart.
- Example: Goblins in hardmode drop HP 50 Potions but occasionally still drop HP 30 Potions, compared to normal Goblins that only drops HP 30 Potions.
- Hardmode Dungeon tend to drop rare items and enchants at the end chest that cannot be obtained anywhere else.
- Example: Colin Plate Armor or Untamed Enchant.
Party Quest Specifics
- There are a few things to note when it comes to using Party Quests in Hardmode Dungeons, as not all the rules will apply.
- The Boss Party Quests are actually different from the Normal Boss Party Quests.
- Players can check which one they are buying by checking the price as well as reading the descriptions.
- Most non-boss Party Quests are still usable in Hardmode, unless otherwise stated.
- Example: A Spike Laghodessa in Hardmode would count for the Hunt Down the Laghodessas Party Quest.
- Please see the Party Quest for further details.
- The Boss Party Quests are actually different from the Normal Boss Party Quests.
Pages in category "Hard Mode Dungeons"
The following 3 pages are in this category, out of 3 total.
